AbbathTheGrim said:
That reminds me of something I did in the first Borderlands. There were these turrets up on a gas station that keep shooting and following me around so I got underneath that station and then got out from it slowly, keeping my aim up towards one, until I could see it but it could not shoot at me. I got away from the station enough for me to shoot at the upper part of the turret that allowed me to inflict damage but without allowing the turret to register my presence and thus took them both out. XD Sometimes games feel like they were designed to be played fast anf in a swift offensive so when you stop and take things slow you spot chances to approach the threat in different ways and even experience some game bugs. XD |
I'm pretty sure at this point that the Borderlands developers purposefully put in "strategic" ways to beat many of the encounters, especially in BL2. Bunker boss has a place where you can avoid being hit most of the time. Almost every Constructor encounter has a place where you can hide. The final boss has a place where you can stand and not be hit. I do not mind this.








