ExtremeBrawler said:
Unfortunately, the current Wii U state severly damaged the game's potential, alongside the game's presentation style not thrilling enough for the userbase (especially as how they showed it from the re-unveiling...however I'd dare to say that, maybe, NoA did a better job at selling it compared to NoJ, even when factoring in the censorship. Bold statement, and I can perfectly be wrong, but it's an impression I got considering the game's Japanese launch as well). Metacritic's average is not that bad, 81 is good, I think it could've been actually worse if it weren't for that. I thought it would've been in the 50,000-to-75,000 gap, so around 50,000 (if your hint really pointed at that as another poster guessed) would be at the lower limit of my forecasted gap. Not such a good result for a game with this kind of development (however, they announced it without any resemblance of footage of it either, and the Atlus events before SEGA acquired them surely influenced the development time), but I'm not as "catastrophic" as you sound about its debut month. It could've been way worse. It would've surely been way worse if it launched before Mario Kart 8, that's for sure :P Mario & Sonic did pretty bad. Yeah, the game is doing pretty well on 3DS in Japan and it was charting nicely in some European countries, and the Wii U version is doing decently in Japan, but both of them were failures in US. I wonder what's going to happen with the next iteration (if there's going to be another), maybe some major changes would be needed to the formula. Also, let's see if I'm good at this: I guess a range between 75,000 and 130,000 for Kirby and one between 60,000 to 120,000 for Minecraft Wii U. Are those good ranges, after all? :P |
Sorry, you're not that good at guessing after all.
Kirby is #4 on the Top 10 list. It has to be higher than 130K, silly. Overwatch sold 423K! NBA 2K16 sold 160K! Uncharted 4 sold 160-190K including bundles! And then there's Doom and GTA V and Minecraft crowding in there as well. If Kirby can hit #4 then it did pretty damn well for itself.
Here's another hint on the range of success (Kirby) to failure (Mario & Sonic):
Kirby: Planet Robobot > Minecraft Wii U > Tokyo Mirage Sessions #FE > Mario & Sonic: Rio Olympic Games
Soundwave said: I'm a Nintendo fan who's on gaming sites daily and I still don't know what the fuck Tokyo Mirage Sessions is about exactly, lol. Like yeah I know Fire Emblem something, something. That game selling even 80k with that title would be good. |
It is literally irrelevant whether or not it sold 50K or 75K or 40K....exact numbers that low aren't even super accurate anyway because of the inherent error within NPD numbers thanks to algorithm projections. What matters is the takeaways from its performance. And what we can conclude is that it's not a success because it debuted under 100K, but it's not an abject sales failure either given all the issues heavily working against it.