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1) A disastrous launch with all that DRM nonsense

Was scrapped prior to launch.


2) Not following through on Kinect

Kinect works fine as a convenience feature and games regularly launch.  Airguitar makes great Kinect games with their latest launching last month.


3) Mismanaging Halo after Bungie left

 The latest entry sold very well and millions regularly play on Live.


4) Mismanaging Rare/Rare's IPs

Rare Replay was a big hit and Sea of Thieves received positive press at this year's E3.


5) Closing Lionhead and robbing the world of Fable

Happens.


6) Lackluster first-party software in general

Taste is relative.


7) Buying timed exclus

Common industry practice.