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Chazore said:
JEMC said:

It's surprising that they still haven't  launchedtheir driver, as they used DOOM and OpenGL to tease the performance of their back then still unreleased GTX 1080.

Meanwhile AMD shows again how they've been improving its driver launches the last few months.

I think they originally thought that AMD wasn't going to do squat for DOOM. Nvidia seems that bit more complacent despite the fact that they are behind on Vulkan, behind on DX 12 and not getting the gains AMD is with 12. They seem to be boasting this or that but I'm not seeing them throwing their weight around with the exception of the 1080 (we've yet to see AMD dethrone it with their own single card later this year).

Yeah, but that's nothing new.

AMD had a tessellation unit on their cards many gens before DX11 came out, but when games started to use it, Nvidia added it to their GPU architectures. And we know which cards perform better with tessellation now.

I expect something similar this time around from Nvidia and Async Comp and other DX12 bits. They'll rely on brute force to to make the games run fast, and only add those features when they can no longer avoid it.

That said, I honestly though Nvidia's 10 series and AMD's 4xx would be fully DX12 compliant. And they aren't better than the last gen of cards.



Please excuse my bad English.

Former gaming PC: i5-4670k@stock (for now), 16Gb RAM 1600 MHz and a GTX 1070

Current gaming PC: R5-7600, 32GB RAM 6000MT/s (CL30) and a RX 9060XT 16GB

Steam / Live / NNID : jonxiquet    Add me if you want, but I'm a single player gamer.