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hershel_layton said:

1) The Vita. As great of a handheld it is, they obviously didn't learn from the previous generation. From the day it launched to now, it's obvious that the Vita could have been handled much better.

 

Agreed about the bolded. Disagree with the underlined. Sony did learn from the previous generation.

1. Piracy was the biggest problem with psp and developers eventually abandoned it. They fixed that with the (outrageously expensive) memory cards.

2. They also added a second thumbstick which was the most requested feature and the reason a lot of people claimed they wouldn't buy a psp in the first place.

As for support, as much as people like to act like things are black or white, in most cases they aren't. The support wasn't great but it was good.

We got some incredible games such as Wipeout, Gravity Rush, Little Big Planet (the best version imho), Killzone, Tearaway (one of the best games I've ever played), Soul Sacrifice, and Uncharted (easily best looking handheld game).They were also some mediocre to bad games of really big franchises which shows that they did try (Assassin's Creed, COD, and Resistance to an extent).

They made great efforts to port some of their biggest games and even made a lot of 1st party games also available on vita day one (MLB, PSASBR etc).They even kept bugging 3rd parties to port their games to the vita buy and even gave them incentives.

That was good support. It wasn't amazing, but it was far from as bad as people are making it sound.

The problem was that it was doomed from the start. It wouldn't have sold more than 30m no matter what.

 

My issue with Sony has always been how they don't promote certain titles enough and they end up flopping. They should have tried harder with the MOVE and asked some of their more talented developers to make good games for it (though that Harry Potter was a good idea).

I'm still mad about Xperia Play. Easily the best phone I have ever owned, but the support was a joke. Had it not stopped working, I'd still be using it.