By using this site, you agree to our Privacy Policy and our Terms of Use. Close
Nuvendil said:
curl-6 said:

It's true they made the transition more gracefully than a lot of other developers, but you can still see quite a noticeable progression from launch titles like New Super Mario Bros U and Nintendoland, to midlife titles like Maro Kart 8 and Captain Toad, and finally Breath of the Wild.

Oh definitely.  But that they had something as gorgeous as Rainbow Road 64 and Bowser's Castle in Mario Kart 8 just one and a half years after the launch of the system is impressive.  But yeah, Xenoblade Chronicles X and Breath of the wild really show how far they came in a fairly short span.   Also they show how ridiculous the people saying Nintendo doesn't need more powerful hardware are.  Nintendo'stuff been squirming within the confines of the Wii U since 2014.

I still say they don't. They may have hit a wall on two games that are massive open world, but so what? We reached our limit (on exactly ONE way to approach games) so let's move on.... Why? Give me several games that look as good as breath of the Wild, or better yet, give me games that are segmented off (not completely open world sandbox) and give me things that look better than XCX and Breath of The Wild. 

How good COULD a Metroid have looked on the Wii U? We'll never know, and that's a terrible thing. And saying it's a "good thing" because we'll be getting it on NX is a crappy excuse because we should get a Metroid on both (and by that I mean a different one, not a cross gen).