outlawauron said:
This is where PR spin gets really jumbled with facts. When people say that digital accounts for 20-30% (whatever) of games, they're referring to overall revenue brought by DLC and other means. Not just unit sales on stores vs digital store purchases. They both matter to publishers as they just want digital to be a larger share of their sales for increased margins. |
The problem is that it really does vary widely.
For some titles, it's absolutely correct that digital unit sales are at 20%, 30%...even as high as 50%.
But other titles, digital shares are paltry.
GameStop said three months ago that digital is going to peak at around 25-30% with the good majority continuing to prefer physical.
Unfortunately, that figure extremely variable to the extent that the "average" can't really be used as an estimate for any given title.
That's why I'm personally excited to see if JPMorgan Chase will receive this digital sales data so I could see firsthand how digital sales boost unit sales.