1337 Gamer said:
Pemalite said: I actually loved the first trilogy for it's story. Shame Halo 4 and 5 pushed their expanded universe which left allot to be desired from a story standpoint. It's sad when you have avidly played every Halo game and then you ask yourself "Who the heck is that guy?" or "Why are we here?" because the games jumped into the expanded lore and ditched any kind of continuity. I think the declining moment for me in the franchise started with Halo Reach Multiplayer though, no longer were you being strategic on where you went on a map to secure power weapons or pick up armor abilities... You started off with them/had drops. - And that was a big part of Halo 3 for me, you needed to learn the maps to get the things or work with team mates to secure those areas. Halo 1 though, was a ripper of a game on the Original Xbox back in the day, heck I even enjoyed the Library, especially on Legendary, split screen (Halo 5 doesn't have this) whilst drinking with mates. I also had it on PC back then and the campaign managed to shine brighter thanks to 60fps, higher resolutions, better shaders, shadowing, textures etc'. |
God i miss the first 3 halo's multiplayer. Drops/Perks are dumb as fuck. But alas all the noobs had to get their Call of Duty with energy shields experience so Starting with Reach everything went downhill massively. Good memories of Halo. Truely the best FPS series from 2001 - 2009 bar none.
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Halo 3 was just big, loads of fun, feature rich. There is a reason why it took years for it to be dethroned as the most played game on Xbox Live.
Now it's all drops, perks and microtransactions. :(