By using this site, you agree to our Privacy Policy and our Terms of Use. Close

I've done some questionable things in mmorpgs as well.

In Everquest we occasionally messed up the newbie zones. Me an enchanter together with a magician we could freeze any mob, give it summoned high level weapons and armor, boost its speed, damage output and defences with spells then wipe its memory so it would go on its way as normal. Cast invisibility on ourselves and follow it around waiting for some unsuspecting low level to take the bait. By that time it was usually some twinked character trying to power level through the early stages, yet still no match for a mob on high level steroids. Train to zone.
What was actually worse was when a well organized group of people playing the game right managed to take it down after heavy losses thinking it was a special mob, then got excited about the high level gear on it. Except summoned gear disappears after a while.

We've done power leveling ourselves too by gathering up all mobs in a zone with heavy trains to chain stun them while wizards in training can safely area of effect 50 to 60 of them at once for massive xp gains. Of course in total disregard of the safety of other people in the zone :/

And one thing my wife still haven't forgiven me for. She's is terribly afraid of heights. We had finally convinced her to jump of one of the wizard spires with a floating buff. (You easily get bored waiting around in these games) Once she was clear of the spire I cast dispel magic on her, sending her crashing to the ground. She survived the fall, was not impressed.

I corrupted her too, convincing her to relocate people to the wrong place. Some people seem to think any wizard is obligated to teleport them whenever it suits them. So send them of somewhere remote and dangerous :)

Though the most shameful thing of all, I haven't touched a game for nearly a month now :/