For some reason I can only think of QTE sequences when it comes to unfaur Game Overs.
It didn't happen to me personally, but I have a lot of friends that got owned when that out of nowhere button imput in Uncharted 1 appeared, crushing Nathan when a box falls on him at the very end of the game.
I can think of Resident Evil 6, Sherry/Jack campaign, when you have to open like six doors in a row (by wiggling the sticks!) while an unkillable monster is chasing you and will insta-kill you, forcing to repeat the whole sequence again. Like what the heck was Capcom thinking? After the fourth door your fingers were really tired, and this comes so out of place the monster will catch you the first time.







