Nuvendil said:
Fallout 4 is an odd move. I think but can't be sure part of that is a desire to create some distance between TES and Fallout, which many often accused of being overly similar. I don't think it's a good reason to make changes but I do think that could be part of theri motivation. And my issue with Morrowind is they didn't want to pitch their tent in either camp so they awkwardly straddled the fence. I like my old school RPGs. I like my action RPGs. I do not like it when conflicting elements of each are mashed together uncomfortably :P |
Yeah, Morrowind did have some quirks, but it was still a fair attempt at making proper open-world RPG...I feel they've could've taken a better approach in following games if they wanted to improve gameplay, but still retain deep RPG systems (that's my main issue with almost all action-RPGs, there's too few RPG skill integration into actual action part).
Anyway, my view on Bethesda is similar to Infinity Ward - they've mass popularized certain genres, but in the process were forerunners of watering down those genres...some might even say ruining them. Luckily, in FPS there are at least few that are trying to make them again similar to what they once were, but in action-RPGs I only see things getting worse.







