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Machiavellian said:
DonFerrari said:

Seems like you have all the information on how MP works on PSN... cares to show us that info? How playing is routed and dealt? How it's totally independent of sony servers and why it shouldn't be off when PSN is down?

First and foremost do you understand what Peer to Peer means.  Do you understand how the protocol works and why nothing needs to be funneled through Sony.  If Sony servers goes down and MP is not available for MP games, then that is a choice Sony made to do this so they have control of your MP experience and can shut you down if they so choose.  Sony is not providing you anything for MP play instead all they are doing is authenticating you over PSN.

Just read what Lauster said... and please show your full knowledge of PSN instead of your assumptions please. 

Lauster said:
Machiavellian said:

-snip-

2nd BOLDED: You keep talking about free lunch and all this stuff but there is absolutely nothing Sony has to provide to facilitate Peer to Peer MP.  That argument I have no clue where you are going.  There is no cost for Sony to allow MP for Peer to Peer because they are doing nothing to make it happen.  I have no problem with the cost of PS+ since I have been a PS+ member since the PS3.  I purchase PS+ because I have a PSP, PS Vita, PS3 and a PS4.  My problem is them adding MP to PS+ and not providing anything for its inclusion.  It was a money grabbing move and for some reason you are supporting it as if you are paid by Sony.  I am not in love with Sony and have no commitment to them outside of them satisfying my gaming needs.  I purchase PS+ because it’s a great value if you own all the PS hardware but that does not mean I turn a blind eye to a money move and just accept it.  I even would not have an issue with the money grabbing move if Sony made some effort to provide something to justify the move like added dedicated servers for Online play like MS.  How many money grabbing moves will Sony make that you will just accept and be ok with without them doing anything more for your money.  I liked it best when Sony was fighting for market share, then you at least received great value service like PS+.  Now it’s MS putting out all the stops while Sony is resting on their lead and people like you are happy with whatever they do as long as they make a profit.

 

So let me ask you, what exactly do you get from PSN for Online MP.  Where exactly is the value that you are talking about that Sony is providing for a Peer to Peer MP gaming.  Since you say people see value in Sony adding MP to PS+, what are the features they are providing that justify putting it behind a pay wall. 

Please go inform yourself on how MP works.

In most of the cases on PC, it's not a peer-to-peer system like you claimed, but a client-server system (one player hosts the game, and a host migration is implemented when the hosting machine leaves). Dedicated server is a client-server system too where the host is not one of the players.

It's the same on PS and XB. For example, Uncharted 4 MP is hosted by a player, but there are articles that talk about P2P MP like you because there is no dedicated server, whereas this is a typical client-server MP (http://gamingbolt.com/uncharted-4-multiplayer-relies-on-peer-to-peer-no-dedicated-servers).

Thanks for the input Lauster



duduspace11 "Well, since we are estimating costs, Pokemon Red/Blue did cost Nintendo about $50m to make back in 1996"

http://gamrconnect.vgchartz.com/post.php?id=8808363

Mr Puggsly: "Hehe, I said good profit. You said big profit. Frankly, not losing money is what I meant by good. Don't get hung up on semantics"

http://gamrconnect.vgchartz.com/post.php?id=9008994

Azzanation: "PS5 wouldn't sold out at launch without scalpers."