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SpokenTruth said:
Intrinsic said:

Would have loved to go back about 24/25yrs to be able to key you in but hey... thats not poasoble yet. But i guess when i seem to hate the decisions a company makes to prevent third parties from releasing more than 5 games a year some may think im some sort of fanboy lol.

The 5 game per publisher per year rule was put into place because of Atari.  Part of the reason for the 1983 market crash was that publishers were flooding the market with sub-par games.  Nintendo limited publishers to ensure they put more effort into the 5 games they were limited to and to keep the shelves from filling up with too many titles.

In before someone says Nintendo still applies that rule to themselves....

I don't remember sony 1st party to release much more than 5 games any year in recent times.



duduspace11 "Well, since we are estimating costs, Pokemon Red/Blue did cost Nintendo about $50m to make back in 1996"

http://gamrconnect.vgchartz.com/post.php?id=8808363

Mr Puggsly: "Hehe, I said good profit. You said big profit. Frankly, not losing money is what I meant by good. Don't get hung up on semantics"

http://gamrconnect.vgchartz.com/post.php?id=9008994

Azzanation: "PS5 wouldn't sold out at launch without scalpers."