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Miyamotoo said:
DonFerrari said:

Man, you keep throwing the same number and that is pointless... A Ferrari selling for 500k against a Polo for 15k doesn't in any way means that the Ferrari costed 499k to build against a 14k to build the Polo. The fact that DVD players were very expensive can be attached to a lot of reasons not necessarily the drive itself. You know that PS3 emulation with the emotion engine was one of the reasons for the high price (and that after 7 years of cost reducion on the processor due to the big success of PS2). So the exquisite architeture of PS2 could be more of a reason to the high price of PS2 than the drive could ever hope to. You also failed to give any pricing for the GC drive against PS2 to say it really was much cheaper. So I'll stand by that Nintendo done the choice for mini-disc because they though piracy would be lesser and that they didn't see any need for 8Gb of space (you could even say that it was basically the same reason for them choosing cartdrige on N64).

So on the cartridge we can resume all that in, it's possible but costly, so with bad relationship and bad sales, costier port no interest was present.

if you consider that it's actually 8 (because 1 game was auto bundled forever and latter there were 2 or more) so GC having 9,5 is 18,75% higher, that is significant. And considering how most sales were for 1st party titles that won't help your argument that Wii was a success, even more when the successor plummet 86% on HW sales and the system were abandoned with 1 to 2 years before the next system entered. I can hardly say that is a true success. You can at most say that while Nintendo was supporting it, they made a lot of money, but you can't say it was a real success as a CONSOLE.

So you can take 1 in 8 attempts to prove a point as a fact while ignoring the 7 against, great.

Please provide the evidence.

I will not talk any more about GC, clear fact is that GC was more powerful than PS2 and had lower price for $100, and only huge difference was DVD player in PS2. Do the math.

No, all comes to cartridge format, not to bad relationship. 3rd party wouldn't make games for N64 even if they ideal relationship because it was profitable, like I wrote, some game wouldn't fit at all, for other games it was very complicated, expensive and requires lots a time because very small size of cartridges, and huge cost of N64 cartridges. But you can still deny that.

Even 8 games is pretty good atach rate, and actually best atach rate after GC had and on pair with NES, so  saying that "Wii had very bad SW sales" is pure nonsense. Fact that most of Wii sold game are 1st party games means Nintendo made more money then they would with 3rd party games. Offcourse that more that 100m units of HW and more than 900m units of SW are huge succes, and actualy far biggest Nintendo sucess in console space, also clear fact. They made bilons of profit from Wii.

Ok, you win.



duduspace11 "Well, since we are estimating costs, Pokemon Red/Blue did cost Nintendo about $50m to make back in 1996"

http://gamrconnect.vgchartz.com/post.php?id=8808363

Mr Puggsly: "Hehe, I said good profit. You said big profit. Frankly, not losing money is what I meant by good. Don't get hung up on semantics"

http://gamrconnect.vgchartz.com/post.php?id=9008994

Azzanation: "PS5 wouldn't sold out at launch without scalpers."