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DonFerrari said:
Miyamotoo said:

So we ignoring Game Cube!? Game Cube was very competitive hardware that was easy do develop for, after GC failed Nintendo go different strategy and that leave them to most successful generation in gaming.

Why are we ignoring GC? Do you know for a fact that Nintendo approached the developers and delivered what they wanted? Or did they delivered a lunch box with mini-DVD that only they though was a good idea?

It wasn't the most successful generation in gaming. Look at how much SW they sold compared to their sales in previous gen (against HW) or against their competitors... they sold 100M HW and 9.53 attach ratio (and let's not forget that at least 1 of that is for a SW that was bundled from release) while Xbox360 have attach ratio of 11.67 (or a wopping 3 games more per HW sold) or GC that have 9,6 without the mandatory bundle.

And considering they weren't able to follow up that to any degree... yes PS3 from 160M to 90M suffered a 44% decrease, but WiiU from 101 to 14 is a 86% drop.

Regarding the userbase (like the previous guy said, what you manage to sell in your darkest times) Nintendo console right now have a base of 15M against Xbox over 30M and Sony at 90M... what a gargantuan difference. Nintendo took their best attempt to barely outsell Sony biggest fumble.

Miyamotoo said:

Well they basically tried that with GC, and now have two competitors doing basically same thing, of course that Nintendo will try something similar.

They weren't exactly trying the same thing. They delivered similar power, but were they able to at least provide everything else and more (and here the ghost of the past is at full power, with their mistakes from N64 and their bad relationship with devs, that you deny existence)... but we can also put in here the biggest weakness of Nintendo, that is that their customers focus so much on 1st party that 3rd parties that try end up losing interest very fast.

Miyamotoo said:

Yes, but point that they are failed, and if you have all CD consoles that failed you will naturly thing maybe isnt still time for CD based console.

Royalites changed with GC.

Huge number of PS2 could fit on GC disks, you could easily have dual layer disk also. Yes, DVD player one of reasons why PS2 sold so much.

Not true, N64 had cartridge problem because of size of games and something similar could said for GC to, Wii U didn't had any problem with format or size of games, you can put game of any size of game on Wii U disk. And that was bigest problem of Nintendo in 90", and they didnt had that problem even with Wii U now.

Errrr the CD based consoles failed not because of CD, but other reasons so your fallacy hold no weight.

I want you to put Gran Turismo 4 in a mini dvd. Or the Final Fantasy X

Yep, WiiU doesn't have an inerent issue with disc format but it certainly have in ALL other aspects. I'm not certain you can put a 50Gb game on a WiiU disk and play it, can you?

Fact is that GC is far most 3rd party oriented console than every other Nintendo console was from SNES, and yet GC failed. After GC Nintendo changed strategy.

I said most successful generation in history of gaming, not most successful console (even is most sucfule Nintendo console), Wii+DS make most successful generation in history of gaming, thats 255m units of hardware and almost 2b units of software.

There is reason why exatly Wii U is their worst selling console, they made too many mistakes with Wii U, it was bloady mess, it have nothing with "ghosts of the pasts".

 

Regardless, ever cd based console failed before ps1 and that is clear fact.

Some games couldnt fit on mini DVD but huge majority could fit on dual layer mini DVD.

Other guy said that Nintendo doing same mistakes they done in 90" or they done with N64 and GC, but clear fact is that biggest mistake for N64 was cartridge format, something similar could say for GC, and Nintendo dont have those problems with Wii U, so he is obviously wrong. You can have 50GB Wii U game on dual layer disk, but you clearly dont need 50GB for 720p console.