Mr Puggsly said:
Excellent question! Those are all things many IPs do to hype future releases. They virtually give away the previous games to increase the fanbase. We certainly wouldnt consider every GwG and PS+ title a damaged IP. |
I was hoping you would provide ample examples because I see a lot of telling, but not a lot of showing.
The thing with GwG and PS+ is more nuanced than you're making it out to be. Take Rocket League as an example. It was offered for free on PS+ and the number of players grew a lot. However, how does this move pay off on the long run? Well, the game is relatively inexpensive so the initial hit won't be as big as, let's say, a kind of hit a AAA game will receive. In addition, it is a multiplayer game which provides it a lot of replayability and also has a bunch of DLC. Because of the former, it increases the likelihood of players purchasing DLC which in turn, leads to greater revenue. ROTR, on the other hand, is a costlier single player game that doesn't have as much replayability as Rocket League.
TL;DR - It largely depends on what type of game you're talking about.







