By using this site, you agree to our Privacy Policy and our Terms of Use. Close
MikeB said:
@ redspear

The layout of the buttons come from the SNES and not the genesis(diaond pattern) the game and watch had the first D-pad which was used for the NES.


History of the D-pad:

"A precursor to the standard D-pad was used by the Intellivision console, which was released by Mattel Electronics in 1980. The Intellivision's unique controller featured the first alternative to a joystick on a home console, a circular pad that allowed for 16 directions of movement by pressing it with the thumb. A precursor to the D-pad also appeared on Entex's short lived "Select A Game" cartridge based handheld system; it featured non-connected raised left, right, up and down buttons aligned to the left of a row of action buttons.

The first "connected" (pad) style D-pad appeared appropriately enough in 1981 on a handheld game system: "Cosmic Hunter" on Milton Bradley's Microvision. The pad was operated the same way today's D-pads do, using the thumb to manipulate the onscreen "hero" character in any of four directions."

In 1982, Nintendo's Gunpei Yokoi updated this idea, shrinking it and altering the points into the familiar modern "cross" design for their Donkey Kong handheld game. 

 why don't you keep on quoting. oh and Gunpei Yokoi had released a game in 1980 with 4 seperate buttons in a diamond shape menat to move the character.

 

K further on down

 

and Nintendo made the D-pad the standard directional control for the hugely successful Famicom/Nintendo Entertainment System under the name "+Control Pad".

 

Standard is the Key and the most important thing about market penetration.