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Miyamotoo said:
DonFerrari said:

Yes, they learn from their mistake... something Nintendo haven't been able to do even if their life depends on it with their consoles. He isn't just saying that the mistake done on the 90's are the problem (like a payback) but that nintendo is still making the same mistakes... but as a business I would have my doubts if the bridges they burnt in the 90's still don't cost them a little even today.

So we ignoring Game Cube!? Game Cube was very competitive hardware that was easy do develop for, after GC failed Nintendo go different strategy and that leave them to most successful generation in gaming.

Why are we ignoring GC? Do you know for a fact that Nintendo approached the developers and delivered what they wanted? Or did they delivered a lunch box with mini-DVD that only they though was a good idea?

It wasn't the most successful generation in gaming. Look at how much SW they sold compared to their sales in previous gen (against HW) or against their competitors... they sold 100M HW and 9.53 attach ratio (and let's not forget that at least 1 of that is for a SW that was bundled from release) while Xbox360 have attach ratio of 11.67 (or a wopping 3 games more per HW sold) or GC that have 9,6 without the mandatory bundle.

And considering they weren't able to follow up that to any degree... yes PS3 from 160M to 90M suffered a 44% decrease, but WiiU from 101 to 14 is a 86% drop.

Regarding the userbase (like the previous guy said, what you manage to sell in your darkest times) Nintendo console right now have a base of 15M against Xbox over 30M and Sony at 90M... what a gargantuan difference. Nintendo took their best attempt to barely outsell Sony biggest fumble.

Miyamotoo said:
DonFerrari said:

If Nintendo could.... they either are incompetent to pull it off or dumb to not try... the way you say they could seems just like I saying that if I wanted I could be milionaire. I just aint because of reasons.

Well they basically tried that with GC, and now have two competitors doing basically same thing, of course that Nintendo will try something similar.

They weren't exactly trying the same thing. They delivered similar power, but were they able to at least provide everything else and more (and here the ghost of the past is at full power, with their mistakes from N64 and their bad relationship with devs, that you deny existence)... but we can also put in here the biggest weakness of Nintendo, that is that their customers focus so much on 1st party that 3rd parties that try end up losing interest very fast.

Miyamotoo said:
Intrinsic said:

Every cd based console failed not cause there wasnt a sound reason to use CDs, they wrre cheaper than carts and held more storage. They failed because of how they consoles were released. Saturn was released before devs even could finsih making games for it and at $400 which at the time was pricey. The 3DO was good hardware, but cost $600 when jt was released. Too expensive in a time when gaming basically comprised of parents buying stuff for their kids. Philips CDi had a very limited release cause phillips were more toying with the idea of a console than going all in.

Besides the industry calling for cds back with the N64 and nintendo ignoring, nintendo were still trying to impose very similar royalty programmes that devs already hated with the SNES. 

GC, the machine was even more powerful than the PS2. But they chose to go with a proprietary disc format that could only hold 1.5GB compared to the PS2s 4.7GB. At a time when all the rsve was about DVDs they made a console that couldnt play DVDs. 

I don't know how else to say this.... but if you twally follow the industry and nintendo, you will see that they are reslly still just making the same mistakes they always used to make since the 90s. 

Yes, but point that they are failed, and if you have all CD consoles that failed you will naturly thing maybe isnt still time for CD based console.

Royalites changed with GC.

Huge number of PS2 could fit on GC disks, you could easily have dual layer disk also. Yes, DVD player one of reasons why PS2 sold so much.

Not true, N64 had cartridge problem because of size of games and something similar could said for GC to, Wii U didn't had any problem with format or size of games, you can put game of any size of game on Wii U disk. And that was bigest problem of Nintendo in 90", and they didnt had that problem even with Wii U now.

Errrr the CD based consoles failed not because of CD, but other reasons so your fallacy hold no weight.

I want you to put Gran Turismo 4 in a mini dvd. Or the Final Fantasy X

Yep, WiiU doesn't have an inerent issue with disc format but it certainly have in ALL other aspects. I'm not certain you can put a 50Gb game on a WiiU disk and play it, can you?



duduspace11 "Well, since we are estimating costs, Pokemon Red/Blue did cost Nintendo about $50m to make back in 1996"

http://gamrconnect.vgchartz.com/post.php?id=8808363

Mr Puggsly: "Hehe, I said good profit. You said big profit. Frankly, not losing money is what I meant by good. Don't get hung up on semantics"

http://gamrconnect.vgchartz.com/post.php?id=9008994

Azzanation: "PS5 wouldn't sold out at launch without scalpers."