Chazore said:
You do realize that on PC people can and do end up fnding some games that are exclusive like Star Citizen, or even in some cases they fund the devs who then make the game multiplat?, either way it's pro consumer, but asking us to pay hundreds of thousands if not millions for a AAA set piece while disregarding and inflating the budgets each year isn't doing anyone a solid favor, in fact it's making problems worse for them and for us. When someone can do a AAA game with a more tame budget there really is no excuse for other parties to learn, to adapt and follow suit and evolve to making games they want without signing blank cheques and then shrugging your shoulders at your consumers when they gasp at the overblown production costs and game price. Also back then we all had games, today we more or less do share a library of games but it still doesn't stop us from being able to own and play games of the past, none of them vanished (well if you're on a current gen console then a large majority do not exist today for those owners unless they own all consoles and all of them work and never ever die). |
How has crowdfunding anything to do whith what i was saying? Or BC?
| Chazore said: You should probably tell console manufacturers to stop making consoles into PC's then, because that is exactly what they are trying to become, this gen has had them switching their architecture to a level that PC uses along with trying to emulate whatever a PC has done in the past and does today. |
Just because they use x86 doesnt make them PCs, or do you think Apple Macs are also PCs? How does that make sense?
Also the original Xbox had an Intel processor. And going further consoles like the Megadrive and Neo Geo used Motorrola 6800 CPUs but so did the Amiga, Atari ST and Macintoshs which all of them are Computers.
Did you also called the Sega Megadrive a Homecomputer or PC?







