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Zeroroute said:
Gamecube discs were made like that in an attempt to circumvent piracy (worked for the most part, only certain drives can rip those), but as a downside they could only hold 1 GB compared to the competition's 4-8 GB

Miyamoto stated in an interview that it was also a deliberate effort to force developers away from making games with realistic graphics.

And it worked--for the Gamecube anyway. The disc sizes and low sales for the Gamecube allowed Sony (and MS to a degree) to get big titles that Nintendo missed out on. So...mission accomplished I guess?



Have some time to kill? Read my shitty games blog. http://www.pixlbit.com/blogs/586/gigantor21

:D