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@ redspear

The layout of the buttons come from the SNES and not the genesis(diaond pattern) the game and watch had the first D-pad which was used for the NES.


History of the D-pad:

"A precursor to the standard D-pad was used by the Intellivision console, which was released by Mattel Electronics in 1980. The Intellivision's unique controller featured the first alternative to a joystick on a home console, a circular pad that allowed for 16 directions of movement by pressing it with the thumb. A precursor to the D-pad also appeared on Entex's short lived "Select A Game" cartridge based handheld system; it featured non-connected raised left, right, up and down buttons aligned to the left of a row of action buttons.

The first "connected" (pad) style D-pad appeared appropriately enough in 1981 on a handheld game system: "Cosmic Hunter" on Milton Bradley's Microvision. The pad was operated the same way today's D-pads do, using the thumb to manipulate the onscreen "hero" character in any of four directions."



Naughty Dog: "At Naughty Dog, we're pretty sure we should be able to see leaps between games on the PS3 that are even bigger than they were on the PS2."

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