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Salt and Sanctuary. Bet no one ever played it here except me.

The developers were smart enough to say that they're making a "2D Souls" but actually make a Castlevania game. Because Dark Souls can also be loosely described as 3D castlevania. Though, to be fair, the RPG mechanics in S&N were very reminiscent of Dark Souls, and not the token stuff in Symphony of the Night.

It has good level design and eldrich horror. My favorite things I can find in any video game.



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