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Zkuq said:
pokoko said:
Blizzard. They've pretty much defined at least 3 different genres. That's amazing.

As for Rockstar, I don't care anything about GTA or Red Dead.

Which three? All I can think is hack'n'slash RPGs with Diablo. RTS games existed before Warcraft (Dune and C&C), so I wouldn't personally count StarCraft, and as far as I know WoW didn't define anything either (although it really nailed it by doing everything so well). WoW did have a huge impact though, but I wouldn't call it defining anything. Hearthstone and card games perhaps, or were there popular games in that genre before it? I guess that's two.

Warcraft popularized the RTS genre and also made it the great genre it is today.And while Starcraft didnt innovate anything, since Warcraft already did it, it did perfect the formula, being arguably the best RTS game ever made.And while WOW wasnt the first MMo to be created, it was(again) the one that made the genre popular in the first place, and pioneered many things which are now standards on MMO(which you can see by how many MMO tried to be a WOW clone).Plus diablo as you already mentioned.So yeah, you got there the 3 defining games that made 3 different genres as we have today.



My (locked) thread about how difficulty should be a decision for the developers, not the gamers.

https://gamrconnect.vgchartz.com/thread.php?id=241866&page=1