Mr Puggsly said:
The amount of content is a reflection of the product. MKX isn't my favorite fighter, but there was so much to do that I got a lot of value out of it. Between story, endings for each character, and other modes to mix up gameplay. Hence, the lack of content made SFV a medicore product even if the actual gameplay is better than something like MKX. |
I think there is a difference between quality and quantity, and it's pretty obvious that SFV is just not worth the money they are asking whether it's good, bad, or something in-between.
I just don't see how you can call it mediocre based on value, does it suddenly become a good game when the price drops to 10-15 Euros/Dollars? =D








