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Mr Puggsly said:
-Ack!- said:

It's not even about the quality of the content, it's the lack of content that murdered SFV sales.

The amount of content is a reflection of the product.

MKX isn't my favorite fighter, but there was so much to do that I got a lot of value out of it. Between story, endings for each character, and other modes to mix up gameplay.

Hence, the lack of content made SFV a medicore product even if the actual gameplay is better than something like MKX.

I think there is a difference between quality and quantity, and it's pretty obvious that SFV is just not worth the money they are asking whether it's good, bad, or something in-between.

I just don't see how you can call it mediocre based on value, does it suddenly become a good game when the price drops to 10-15 Euros/Dollars? =D