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Qwark said:
Veknoid_Outcast said:

I don't want to pick on you, but I do want to challenge the idea that there's some empirical or objective way to determine goodness or badness when it comes to a medium as subjective as video games. Personal taste has everything to do with how good or bad a game is.

Well objectively we have reviews for games which in huge parts determines whether a game is good or bad. If you don't count those I am sure this game also got quite a few awards. In general people like Uncharted 3 it even has a 8.3 user score on metacritic and 92 critical. So the game is objectively good, but personal taste decides whether a person thinks it's a good game, but a game that is good in general doesn't have to be liked by everyone.

But how does that work? Are you saying that something that is popular is, by definition, good?

And what makes a review objective? It's an opinion, after all. What makes it more objective than my opinion, for example? A byline?

What about a game like Call of Duty: Ghosts? It has a 78 critical score and 36 user score? Which is right? Which is wrong?

There is no "objectively good." There's no way to measure "good." You can measure the percentage of endorsements, sure. You can measure sales and GOTY awards. But those thing do not, and never will, translate to "goodness."