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Darwinianevolution said:
I don't believe it. If Fire Emblem Awakening needed just above 250.000 units sold to keep the franchise going, then it obviously didn't need to sell 2m. Big games like Zelda and 3D mario of course are going to need bigger amounts (I'm sure Xenoblade X has been finantially unsuccessful, and it will be one of the first titles to be ported to the NX to compensate for that).

That may not be true.I remember the games director(I think his name was Takahashi?) saying that the games budget was not big, and would equal more or less of a AA game(tried to search were I read that, but I cant find it).So seeing that the game had little advertising, and the game is nearing 1 million with digital, I would say that they at the very least paid off development, with good chances of making a small profit already.



My (locked) thread about how difficulty should be a decision for the developers, not the gamers.

https://gamrconnect.vgchartz.com/thread.php?id=241866&page=1