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Pemalite said:

Didn't you tell me that gains in culling weren't going to happen anymore, Fatslob? :P

I don't remember saying that ... 

I thought that there were gains to be had in culling ever since Graham Wihlidal's presentation ... 

Although it's extremely dependent on the GPU. If your not rasterizer or geometry performance bound then you should definitely see some gains like you do on AMD GPUs which were infamous for their mediocre triangle throughput and sub-ideal command processor that's known to choke on small batches or draws ... 

And the bonus for at least in the case of AMD is that they wouldn't exactly need to implement async compute if they weren't extremely geometry limited ...