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CarcharodonKraz said:

keep in mind how unlikely it is that 100 people were working on it for the entirety of tose 5 years.  Doubt conept and creative process are done by all 100.  That would be a flustercluck.  Also, @mtallox, 2million just to be profitable is not necessarily tiny.  They'll be in the red until that 2millth copy is sold.  Think of how pathetic it would be to be to spend 80mill (rough calculation) just to make lets say 3mill.   right?  @wombat, i really hope this does speed up their dev time.  That could be huge for them if say we get a new console kid icarus title with similarities to this zelda title.

A kid Icarus game using this engine that had flying and shooting elements would be awesome.