By using this site, you agree to our Privacy Policy and our Terms of Use. Close
vivster said:
Pemalite said:

Glad I'm not the only one!

Not sure how anyone would think that a dozen maps and 3 game modes is "allot" of content, I've seen free-to-play mods on PC offer more than that.

It's the same problem Halo 5 had for me, by the time new content did drop as they promised, to fully-flesh-out it's multiplayer component... I was bored with the game and had moved onto something else.

Content is not everything when the core gameplay is captivating. Rocket League launched with less than half the content of Overwatch but thanks to great core gameplay got really popular and now new content is rolling in regularly. After a year it has even more people in the playlist than in the first month when it was hyped and free for PS+.

I mean it's fine if you don't like the gameplay but if that's already boring to you then no amount of content will fix that.

The Core Gameplay is rock solid in overwatch.
It was one of my praises for the game and not a criticism.

Blizzard just needed more game modes and/or maps to keep me and what seems, other people entertained for the long haul, having Assault and Escort and a combination of the two isn't much in gameplay variety, they should have thrown in some Deathmatch and Free for All at the very least.

It's all well and good to promise free content, but if it's like Halo 5, Titan Fall, Evolve, Battlefront, or Diablo 3 etc' where you get bored and move onto another game before that content comes out, what good is it?
There are simply far to many quality games releasing these days where it's harder to keep the attention of people before they move onto something else.

With that said... Developers releasing these "lighter" games is less of a financial risk, the sequels will likely get a larger amount of backing not only in financing, but development time, Titanfall is a good example of this happening, so it's good in a way.



--::{PC Gaming Master Race}::--