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midrange said:

How is having a giant screen in the middle of your controller traditional?

I totally remember when the ps1 controller had that as that was the tradition back then. /s

I'm not continuing this pointless debate. Your idea of a "traditional" controller is different from mine. If you want to be a pretentious prick about it, then so be it

 

Asking me a question the very post you quoted answered. The giant screen doesn't affect how the controller plays traditional games. Here's a question for you though. If a door has window on it, does that mean it's not a door anymore?

By that logic no controller nowadays is traditional then since they have way more inputs than the NES gamepad. (or whatever the first controller was)

Your first two sentences sure don't sound like you aren't continuing this debate.

You're right, I'm not trying to continue this debate. Like I said many times, each of us contains a different definition of traditional and it's pointless to keep this up.

From my point of view, putting a window on a door that is traditionally all wooden doesn't make it traditional. It would make it modern. Same with glass doors or metal doors.

You can certainly argue that functionality wise it is traditional, but I can also make the claim that the asthetic and material makes it modern.