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DMeisterJ said:
starcraft said:
DMeisterJ said:
starcraft said:
And lost odyssey? It's the first JRPG to do decent numbers on the Xbox 360 in the West? Not to mention it has certainly been profitable given its numbers.

Which numbers?

It's sold 660k, how do you deduce profitability from that?

The revenue is 39.6 million.

Well we generally consider that an HD game needs to sell half a million to be profitable.  This game has sold considerably more, and was built with the Unreal Engine 3...............meaning it was 'relatively' cheap.

 


Linky?

I thought that was entirely false...

A game can generate 30 million in revenue and be profitable?


Come on, its the new math ...

$20 Million to develop
+$10 million to Market
=$30 Million total costs

$30 Million gross revenue
-$5 Million licencing fees
-$10 Million Retail and Shipping costs
=$15 Million Net revenue

-$15 Million profit!