DMeisterJ said:
starcraft said:
DMeisterJ said:
starcraft said: And lost odyssey? It's the first JRPG to do decent numbers on the Xbox 360 in the West? Not to mention it has certainly been profitable given its numbers. |
Which numbers? It's sold 660k, how do you deduce profitability from that? The revenue is 39.6 million. | Well we generally consider that an HD game needs to sell half a million to be profitable. This game has sold considerably more, and was built with the Unreal Engine 3...............meaning it was 'relatively' cheap.
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Linky? I thought that was entirely false... A game can generate 30 million in revenue and be profitable? |
Come on, its the new math ...
$20 Million to develop
+$10 million to Market
=$30 Million total costs
$30 Million gross revenue
-$5 Million licencing fees
-$10 Million Retail and Shipping costs
=$15 Million Net revenue
-$15 Million profit!