Hynad said:
Final Fantasy XV won't pull it off, nor does it need to because it isn't an open world game. |
I am aware of that, but because it doesn't change my concern I didnt bother with it. Open world or big expansive landscapes: Japanese games have never been good at these, because they dont understand the type detail that needs to go into them to keep them entertaining. Most players of MGSV said why couldnt the game just be composed of multiple mission areas with side ops as optional task during them? There was really no need for open world in MGSV. They did nothing with all that vastness and that is the primary problem when Japanese developers attempt to emulate open world.