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There's very limited pool of open-world action-RPGs out there that Nintendo can really get their (let's call it) inspiration from, and even the best ones (generally Euro-RPGs) have their share of problems...honestly, that specific genre is probably one of the genres with most potential to grow, and probably as equal potential to fail to ever reach any substantial improvement over already established "kings" (that are currently 10-15 years old).

As for Zelda itself, I'm still waiting to see more, so far shown open-world part is not too exciting for me, shrines (for my personal taste) don't seem as a good substitute for usual RPG caves and "climb everywhere" mechanic, while initially interesting, seems OP for action-adventure (would be perfectly fine in RPG with required skills for climbing).