By using this site, you agree to our Privacy Policy and our Terms of Use. Close
Pemalite said:
DonFerrari said:

I would totally agree on MP from year 3 and onward... but the first party titles on PS3 late life were a "lot better" in graphics than X360 (and I agree it isn't because of the CELL... but considering the weaker GPU, and memory issues I would say CELL contributed a little to make the graphics better), not about resolution of framerate but the whole package.

It was still not a generational, heck even a massive difference.
And sure... The Playstation 3 had Uncharted/The Last of Us, but the Xbox 360 showed it could keep up with Halo 4 and Gears 3 in the graphics stakes.

Owning both a Playstation 3 at the time as it was the best Blu-ray player money could buy for a long time... And an Xbox 360, the differences, even late in the generation was not even worth talking about... Especially by that point when the PC was running games like Battlefield 3 which looked almost next-generation by comparison.

The Cell didn't really contribute much to rendering, it was used mostly for doing simpler framebuffer effects such as morphological anti-aliasing, CPU's have just never been good for rendering games, ever, the Cell is no exception.

Flouff said:

If i understand the discussions HDR won't imply any developpers involvement so it's realy a refreshing. There is no "scorpio" or "neo" codename for the new xbox, it's just called a slim.

Wut.

HDR requires developers to take advantage of the feature and requires new hardware for it, including television support. (The competing standard is actually Dolby Vision) which is why it won't get backported to the original Xbox One, only the Slim console and newer will feature it.

Scorpio is the codename for the upcoming Xbox One console to be released next year as confirmed by Microsoft.

Neo is Sony's device.

Sure I agree the differences weren't that visible (even if I disagree on Halo or Gears coming anywhere close to Last of Us in graphical aspects, but surely they are minute differences compared to a gen gap)



duduspace11 "Well, since we are estimating costs, Pokemon Red/Blue did cost Nintendo about $50m to make back in 1996"

http://gamrconnect.vgchartz.com/post.php?id=8808363

Mr Puggsly: "Hehe, I said good profit. You said big profit. Frankly, not losing money is what I meant by good. Don't get hung up on semantics"

http://gamrconnect.vgchartz.com/post.php?id=9008994

Azzanation: "PS5 wouldn't sold out at launch without scalpers."