The Fury said:
Yes, remember we had to because it was connected to the story. At the time, those that didn't pay for Gold were screwed. Such an idiotic idea. |
This is simply not true at all! It's a 100% misconception based on people that either:
A) Brought the game pre-EC
B) Misunderstood the theme, philosophy, and messages BioWare was trying to display. One that runs common through most of their games. Extending even to BeamDog and other companies ex-staff/founders went to.
C) Failed to realize that an easter egg was added with the multiplayer ending. A little more was added with the EC but there was a little something cool it seems many people missed ;)
D) People misunderstood the goal of the game since the start of ME1. What the crucible was, and how the War assets/EMS work from a narrative design point. It seems as most seem to look at it as a mathematical based system without realization that all of the endings hit +5000. Each one is accessible at a certain point, and one exceeds that limit for a very specific reason. By narrative design. This seems to be the most common misconception. hence why it's all head canon now.
Andromeda will indeed not touch on any of the reasons as it would hurt BioWare's reputation gravely. It's all head canon now, rather there WAS a canon ending or not. That fans have ruined that revelation after screaming "Fuck you BioWare" and the fans went after each others throats based on their decision and unfairly judging each other based on points of view, differing logic, and the whole "I'm right, you wrong" attitude. Hence the luxury of this knowledge was now lost to the fans.
Anyways I should probably back out of this one and I will leave it at this. I will provide a very old link for clarification if you were wondering.
http://gamerant.com/mass-effect-3-multiplayer-game-ending-brian-137832/undefined








