BraLoD said:
Vodacixi said:
It doesn't matter because I'm talking about the battles, not the story or the background.
And to me, Hades felt like a big standard boss monster. If it wasn't for some cool visual effects and the fact that you know who he was, it could have been a mid-boss rather than a full boss. Nothing really special about it. And I'm not wrong, because my feelings are genuine. I don't care about you or anybody who thinks otherwise: to me (TO ME, I'M NOT TALKING FOR EVERYONE) GOW 3 bosses were LAAAAAAAMEEEEE AND UNINSPIIIIIIIRED. And that's pretty much it. You enjoyed them? You think they are an example to follow when it comes to boss design? Congratulations, good for you. But I don't agree at all.
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That's pretty much how I replyed to your original post, outside of the "congratulations, good for you" unnecessary part.
I don't agree with you, but even respecting your opinion, I'm poiting that even if you didn't liked it, it's just not lame and uninspired, and as much as you are expressing your right to have your opinion and allowed to any kind of them, I'm implying the fact you don't like it still don't make it lame and uninspired, just not fit to your taste.
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Hmm... No, you didn' t say anything remotely similar in your first reply. You were the one that could not stand that someone called something bad to a game you liked.
And it is lame and uninspired to me. There is no official meter to tell if something is inspired or not. To me its not, and I'm damn right.
And if you'll excuse me, i have to slepp, i work tomorrow morning.