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Sony - Best God of War game - View Post

BraLoD said:
Vodacixi said:

You know what I mean by "fighting in the ocean". That was not "the ocean".

What happened to Hades doesn't really matter in this topic. The fight is pretty forgettable, despite having some great visual effects (I remember when he covered the entire arena with some black chains, that was cool).

And... yes, they were lame and unispired to me. Obviously if your action game reference is God of War... yes, those are pretty neat bosses. But when you've played some other RPGS, Action, Adventure and even Platformer games with amazing bosses... GOW III just feels disappointing.

Have played plenty of RPGs, Action, Adventure and Platformer games, and that changes nothing.

And of course what happen with Hades matter in this topic, you are saying it's lame and uninspired, I'm pointing to you how it wasn't lame and uninspired at all, again, you may have not liked it, but it's really not what you claim it to be, and that's a widely shared sentiment, as GoW 3 reception and praising was stellar.

It doesn't matter because I'm talking about the battles, not the story or the background.

And to me, Hades felt like a big standard boss monster. If it wasn't for some cool visual effects and the fact that you know who he was, it could have been a mid-boss rather than a full boss. Nothing really special about it. And I'm not wrong, because my feelings are genuine. I don't care about you or anybody who thinks otherwise: to me (TO ME, I'M NOT TALKING FOR EVERYONE) GOW 3 bosses were LAAAAAAAMEEEEE AND UNINSPIIIIIIIRED. And that's pretty much it. You enjoyed them? You think they are an example to follow when it comes to boss design? Congratulations, good for you. But I don't agree at all.