BraLoD said:
Have played plenty of RPGs, Action, Adventure and Platformer games, and that changes nothing. And of course what happen with Hades matter in this topic, you are saying it's lame and uninspired, I'm pointing to you how it wasn't lame and uninspired at all, again, you may have not liked it, but it's really not what you claim it to be, and that's a widely shared sentiment, as GoW 3 reception and praising was stellar. |
It doesn't matter because I'm talking about the battles, not the story or the background.
And to me, Hades felt like a big standard boss monster. If it wasn't for some cool visual effects and the fact that you know who he was, it could have been a mid-boss rather than a full boss. Nothing really special about it. And I'm not wrong, because my feelings are genuine. I don't care about you or anybody who thinks otherwise: to me (TO ME, I'M NOT TALKING FOR EVERYONE) GOW 3 bosses were LAAAAAAAMEEEEE AND UNINSPIIIIIIIRED. And that's pretty much it. You enjoyed them? You think they are an example to follow when it comes to boss design? Congratulations, good for you. But I don't agree at all.








