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"If you like Dead Rising, You'll Love what's on Offer Here".

Hah, I wish. Everything I read upon this game makes me feel how butchered this series keep getting, not unlike those thousands of ways you can slash mobs of zombies down. Younger Frank that doesn't resemble much the original one (and the voice actor gone), back to Willamette in the future for some reason, no time limit, too much emphasize on those exo-suits that limit your weaponry (One would hope you can level up and forego them forever).

Then there's probably all the issues that plagued the third game. Lack of challenge overall because everything's fed to the player. Will the lockers that allow you to infinitely spawn the strongest weapon in the game come back? Will the enviroment be used in a clever, stock yourself up kind of way, or we'll go back to the "get an item once and you'll have it forever"? Resource management has progressively sit down to allow the player make crazy stupid combos on the spot and keep killing mindlessly. After the lack of understandment of Capcom Vancouver about what made the story great in the previous games, I'm confident they don't know what direction to take anymore, so prepare for some lazy, bad writing. Would surprise me if they somehow manage not to fall on this category.

 

The only good thing so far is, ironically, Willamette, which they'll abuse the heck out of the market and will bring nostalgia kids like me back. At least it can't be as bad as Los Perdidos City, really.