GOWTLOZ said:
I agree with the pacing and morality choices, but the missions I feel improved as the series continued. Cities in the inFamous games are its biggest flaws, they are fun to do stuff and just roam around, but they lack any kind of lore, history, a sense of place and feel pretty dead compared to Rockstar's games. They do have better mechanics though. But I feel this is an area they have a lot to improve upon. |
Fair enough. I can agree about the mechanics improving. Some of the neon and concrete powers in Second Son were great. I would have loved more encounters where Delsin had to switch powers on the fly. For example, a heavy enemy that had a concrete shield that needed destroying with concrete powers and neon weak spots inside that needed to be targeted with neon. That would be so cool :D










