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rocketpig said:
Interesting. Thanks, Mafoo. I don't mind holding two buttons but in MGS3, entering FPS mode was disorienting and pretty terrible overall. The game received several WTFs hollered at it during the first few hours of gameplay.

I'm hoping that with this new control setup, I'll be able to avoid FP view as much as possible. There's really no reason for it in an over-the-shoulder game other than sniping or looking through binoculars (which should be activated by the target button anyway).

 At least in MGO's sake, first person shooting would be for your farther away targets, though I can't say I liked aiming in first person. Compared to something like Call of Duty 4, the weapons don't zoom into the sights so it makes trying to see down the iron/red dot sight more difficult and frustrating especially if you're target is moving.