| kitler53 said: i saw the announcement. but i already own this:
aim isn't really all that different. i know VR is VR and nothing like non VR but: 1. my arms get tired after not all that long 2. movement is still with the analog. it's kind of awkward at times. 3. but mostly its just fucking heavy after a while. it's too much of a fucking work out to be my go to gaming experience. it was certainly fun for a bit but then i was all like, fuck this i'm going to go slouch on the couch with my dual analog again. after a long day of work i want something more relaxing then that. |
I have one too and I get what you mean about it being pretty heavy, though the thought I had was "damn...if I find this heavy after a couple of minutes, maybe I should be using it more" haha.
Honestly though my biggest issue with it is that you aren't really aiming it like a gun so much as using it to move around a cursor. Because when you want to turn left you don't turn left, you move the gun to the left and the camera drifts that way. Which seems like a problem VR is finally going to fix.
Bet with Adamblaziken:
I bet that on launch the Nintendo Switch will have no built in in-game voice chat. He bets that it will. The winner gets six months of avatar control over the other user.








