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Zappykins said:
Pemalite said:

Pal "Standard Definition/DVD" is 720x576i
NTSC "Standard Definition/DVD" is 720x480i
High Definition is 1280x720 (Allot of 720P TV's are actually 1366x768 or 1360x768)
Full High Definition  is 1920x1080
Quad High Definition is 2560x1440
Quad Full High Definition is 3840x2160
The Real Cinema standard 4k is actually 4096x2160.

That's mostly because it's literally a quad-drupling of pixels, retaining the same aspect ratio. - There isn't any weird stretching or scaling going on.

That assumes that Polaris has the capability to acceptably handle 4k, keep in mind it's a mid-range card, it's target is 1080P/1440P and VR.

Now nVidia is struggling to achieve 4k 60fps with it's Geforce 1080 card...
AMD is trying to sell consumers on two Polaris 10 cards verses a single Geforce 1080 for gaming and benchmarks are backing that up, you can't expect a single card to do 4k.

Vega and then Navi will be AMD's "4k" chips. Not Polaris, no idea where this expectation of Polaris doing 4k came from.

Um, what?  Yes there is or it would look all blockly.  Look at a Wii on a 1080p TV, it's painful.

The Wii wasn't a quad-drupling of pixels, it looks worst than merely a blocky image.
You were upscaling 640x480 to 1280x720 or 1920x1080.

For 720P you were doubling the Horizontal Pixels, whilst vertical pixels increased by 50%. - You see the problem with that now, right? You are stretching square pixels into rectangles. - Regardless of how you try to upscale that, it will always look a little funkier than the quadrupling of pixels allowing for a perfect 1:1 scaling.




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