By using this site, you agree to our Privacy Policy and our Terms of Use. Close
Stefan51278 said:
Miyamotoo said:

Zelda BotW project start life like Wii U project, upgraded Wii U version of game cant be real showcase for NX.

Yeah, but double the pixel from 720p to 1080p, double the framerate from 30 to 60 fps and increase the level of detail/drawing distance to have less pop-ins and higher details in more distant objects. Besides that you lose some perfomance because that engine is highly optimized for the Wii U hardware and you are not able to optimize it to that level for the very new hardware with a different architecture for CPU, GPU and the entire system.

If the NX-iteration for March 2017 is just a low-power-version of the Xbone like some rumours suggest…the dev-team will need months to make most of the things I mentioned happen on it and I'm not sure all of the things on the list would be possible on that hardware.

For that case it will not be a showcase for a fully optimized game, but it will show the difference to the Wii U and give the new platform a very impressive launchgame/systemseller.

Agree but that again wouldn't be real graphical showcase for NX, that would be NX built from ground for NX hardware.

Things they can do on NX version is 1080p, AA and without any pop up.

Also I am almost certain they will not go for 60 fps for NX version of game, they talked how 3D Zelda doesn't need 60 fps, and there is no one single 3D Zelda that works on 60 fps including HD remasters WW HD and TP HD.