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HappySqurriel said:

I believe he was refering to your comment that 'the old "hardware doubles in performance every 18 months" died during the development of this generation of consoles' which is simply not true. Moore's Law basically states that the number of transistors that can be put on the same sized microchip will double every 18 months; people have speculated that this may stop being true within 20 years but it is still alive and kicking as we speak. In fact, as we move towards a 45nm microchip it is possible to fit 4 times as many transistors on a microchip than were possible on the 90nm process that both the XBox 360 and PS3 used.

By the end of 2010 it should be possible to take advantage of a 22.5nm process for both a CPU and GPU which would translate to 16 times as many transistors as were possible on either the XBox 360 or PS3's processors. What this means is that it would be fairly easy for Sony (for example) to release a 4 core cell processor, with each cell-core having 9 SPEs, that would (potentially) run at over 6GHz ...

The "Cell Processor Myth" is essentially the belief that the release of the Cell processor (somehow) broke Moore's law which is simply untrue.


By 2010 we will at most be at the 32nm process node not the 22nm one. Given the same silicon budget as before there will be 8 times the number of transistors theoretically. One of the problems chip companies will face is at the density increases the leakage of transistors will also increase and that bumps up the heat output.



Tease.