Fei-Hung said:
A billion sounds like a lot, but then you realise AAA games can cost anything from $50-250 million.
I don't think games like:
Ryse, Halo5, Quantum Break, TF, RotTR, Gears, Forza's and Scalebound come cheap.
Buying or the Gears franchise alone must have cost a pretty penny let alone making the game, and if you just count costs for making the game or buying a product (timed or full exclusive), not marketing, you are still looking at over a billion in costs if Ryse, Halo 5, Gears and one Forza cost a $100mil each. |
There was a thread in neogaf which indicated gears of war IP ownership costed $70 to $100 million and rise of the tomb raider deal was $40 to $50 million. And given the number of AAA games from Microsoft it hadn't surpassed $1 Billion yet. Because if it's above $1 Billion then their biggest competitor might have spent $3 to $4 Billion in games. It's impossible.







