| Boskabo said: Well like the Scorpio the Neo won't hit native 4k outside the smaller titles, on AMD hardware we'd need a significantly beefier APU than what's rumoured. Let's hope they be a little more truthful in their marketing than Microsoft has been. |
You can't really quantify the AMD hardware that's actually needed for 4k.
Scorpio is a pretty unique part it seems, it will have more capability than Polaris at any rate.
Lawlight said:
Isn't the GTX 980 Ti capable of 4K? |
Capable and Acceptable are two very different things.
The vanilla Xbox One is capable of 4k, but it wouldn't be acceptable from a performance standpoint.
| barneystinson69 said: If scorpio is going to see most games at below 4k with 6tflops, I doubt the neo will be doing 4k gaming. |
Flops has no correllation with resolution.
Normchacho said:
For those of us that are less hardware inclined, would you mind elaborating? |
When rendering a game you have more than just the pixels being drawn on the screen.
The graphics processor literally builds a 3D world.
Increasing resolution will mean that you have increased demands of bandwidth, caching (Speed and Capacity) and other parts of the processor, eventually you reach a point where the slowest part in the chain will hold you back as it has no spare capacity to keep the chain going.
Some parts of rendering have minimal increases in processing demands and resolution won't affect it all, but that doesn't apply to everything.
Typically AMD and nVidia will make concessions in a GPU design in order to get the best price/performance at any targeted resolution, Polaris for instance isn't designed for 4k, internally it's hardware is going to be a little more "relaxed" when compared to say... Vega or the Geforce 1080, it will have great performance at sub-4k resolutions though where it will shine.

www.youtube.com/@Pemalite








