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Veknoid_Outcast said:
pokoko said:

That sounds pretty good.  I'm glad hardware has moved on enough that we're no longer bound as tightly to corridor shooting.  I like options.  I'm a tactical player at heart.

I might have spoken too soon. Just finished a chapter that revealed a few problems: some forced stealth, useless partner AI, and telepathic enemy AI :(

:o

Eh, I probably won't buy it, even for $5.  Military shooter single-player campaigns almost never hook me.  They're usually too intent on jumping from one spectacle or forced mission type to the next, which would be fine if they were long enough to have a ton of game-play in between, but they're usually not.