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sc94597 said:

You were downplaying the game by saying, "it is a huge leap for Zelda as a series." As if it wouldn't be interesting to have all of these features in one package for any other game series. 

Horse-riding and shooting are traits of previous Zelda games, starting with OoT. But honestly besides something like Mount and Blade (a niche PC exclusive title), I can't think of a game that does it as flawlessly as this Zelda game is doing it. 

Jumping off and going into gameplay: most open world games don't have this feature. 

Cooking? Final Fantasy XV isn't out, and it is missing all of the crafting features Zelda has. To compare using resources in the world realistically with alchemy is silly. Zelda games had barebones alchemy before too (Skyward Sword, Windwaker, and Majora's Mask.) 

Gliding? Majora's Mask and Windwaker had it before there was even a Just Cause. 

None of these features you mentioned are really even new to Zelda. Its their implementation, and how they all come together into one package. 

I hope you're not one of those people who make a big deal about hunting, crafting, and cooking.  That's certainly not new.  Again, it's standard in Bethesda games and even MMOs like WoW.