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sc94597 said:
Ali_16x said:

Zelda went "modern" open world, adding features we've already seen in open world games. And as BraLOD said, while Zelda isn't necessarily doing things we haven't seen before, it is a huge leap for Zelda as a series.

Can you name me an open-world game with every single feature Zelda has? I can't, and it is the genre I play the most. 

Lol? Did you even read what I said? Where did I say that there is a game out there that is doing everything Zelda is doing. I said we've already seen features that Zelda is doing in open world games these days.

You think there aren't games that take a bunch of open world features and put them into a game? Horizon does the, "Go anywhere you can see" feature. Horizon has mounting, a feature we've seen since literally forever. Horizon has crafting a feature we've seen forever. Horizon has destructable environments, Horizon has equipable weapons and armor etc. I can go on. And the thing is, we've barely seen anything of Horizon. We've seen 15 minutes total. They're keeping a bunch of things a mystery

Let's go into Zelda's features.

Horse Riding and shooting off it? Shadow of the Colossus, a 2005 game.

Jumping off and going into gameplay? Batman Arkham Knight with the Batmobile, shown E3 2014, before Nintendo showed Zelda gameplay.

Cooking? Final Fantasy XV just recently and it's basically just alchemy which hundreds of games do.

Super Huge worlds? Lol I can name so many.

Gliding? Just Cause 3.

And as I said, I'm sure there is something that Zelda does unique, like the way you use your shield to travel. But then again, most games have unique features like that. Like Horizon where you can thether enemies to the ground or w/e.

But you guys seriously need too stop acting like this Zelda game has created features which we've seen in games already.



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