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Soundwave said:
I think it'll be about 1 TFLOP using mobile-centric parts like Nvidia's next-gen Tegra.

They can't use laptop/home PC GPUs because it won't scale well to the portable, or at least not nearly as well as a natively mobile tech (tablet/phone) chip would.

1 TFLOP would allow them to have some PS4/XB1 ports, but it would still scale decently with a 5 watt portable (250 GFLOPS at 1/4th of the console) allowing them to share games between the two without too much trouble.

I don't think Nintendo generally gives a crap about broad third party support though, they know already they're not going to get it, that is MS/Sony territory now and they simply can't compete there.

Not really...if they want to go the 'shared libary route' they just need use the handheld as the 'base' platform and the 'upscale' the game for the home console. After all you are speculating on a 250 gflop handheld (which is better than a Ps3 or a 360) and the Ps4 was filled with cross-gen titles until yesterday.